Vast valley city
24 сентября 2025 г.
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{ "shot": { "type": "single_continuous_establishing", "camera_position": "snowy ridge overlooking a vast valley city at blue hour, framed toward a terraced mountain citadel", "camera_motion_primary": "slow crane-dolly forward while ascending", "motion_path": "start 80m from citadel at 10m elevation; end 40m from citadel at 22m elevation", "tilt": "gentle 10° upward tilt over the shot", "stabilization": "gimbal-stable with subtle micro-shake < 2%", "depth_of_field": "deep focus; infinity-focused landscape" }, "subject": { "foreground": "snow-dusted rocks and dark pines at frame edges", "midground": "sprawling valley city grid with warm tungsten window lights and roads tracing gold filaments", "principal": "tiered, ziggurat-like mountain citadel of dense stone housing; a small lighthouse/observatory crowns the summit", "sky": "massive swirling cloud aperture revealing a close celestial body (planet/mega-moon) with glowing rim and storm textures" }, "scene": { "time_of_day": "nautical twilight / early night", "weather": "clear, dry cold with high-altitude clouds; faint wind-driven spindrift", "atmosphere": "volumetric haze in the valley; strong aerial perspective", "lighting": "cool moon/planet light (steel-blue) from above; warm tungsten practicals from city windows; copper ember rim along cloud edges" }, "visual_details": [ { "time": "0.0-2.5s", "beat": "Open wide on the valley floor: gridded streets glitter, snow texture crisp in moonlight. Camera begins a slow forward rise. Pine silhouettes anchor the lower corners." }, { "time": "2.5-5.5s", "beat": "Citadel grows dominant as the camera ascends. Windows glow like embers across stacked terraces; the summit lighthouse beacon breathes subtly. Gentle parallax reveals stepped geometry." }, { "time": "5.5-8.0s", "beat": "Tilt completes to the sky: a colossal vortex of clouds frames a luminous planet. Slow counterclockwise swirl becomes readable; copper rimfire highlights the cloud wall as city lights twinkle below. Hold on the awe." } ], "cinematography": { "camera": "ARRI Alexa 35, LogC3", "lens": "24mm full-frame prime (cinema), T4", "shutter": "180-degree", "iso": 800, "white_balance": "4300K", "exposure_notes": "protect highlights in the luminous rim; maintain midtone detail in snow", "composition": "rule-of-thirds: citadel just above lower third; vortex/planet centered upper third; valley lines guide gaze to the peak" }, "audio": { "ambience": [ "low winter wind across rocks", "distant city hush (traffic far below, very soft)", "sub-bass atmospheric rumble intensifying from 5.0s" ], "music": "deep choral pad with slow crescendo; no percussion", "foley": [], "dialogue": [], "mix_notes": "fade-in from silence; keep SFX subtle under the musical bed; no voiceover" }, "color_palette": { "primary": ["steel blue #3A526B", "midnight navy #0D1A2B"], "accents": ["ember copper #C86A3C", "ice silver #C9D4DF", "tungsten gold #F2C66A"], "grade": "cinematic teal–orange at night; gentle filmic halation around warm windows; soft highlight roll-off on clouds/planet" }, "physics_rules": { "wind": "5–8 m/s from camera left; snow grains drift subtly across foreground rocks", "clouds": "slow CCW swirl at ~0.2 RPM; volumetric thickness consistent with scale", "lights": "city windows flicker asynchronously (1–3% variance); lighthouse emits soft pulse every 2s", "parallax": "foreground > midground > citadel > cloud wall > planet; no time-lapse artifacts", "materials": "stone remains rigid; snow retains granular specularity; no melting/morphing" }, "visual_rules": { "style": "mythic cosmic realism; no fantasy UI or HUD. }