Vast valley city

2025年9月24日
11 次觀看
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{
  "shot": {
    "type": "single_continuous_establishing",
    "camera_position": "snowy ridge overlooking a vast valley city at blue hour, framed toward a terraced mountain citadel",
    "camera_motion_primary": "slow crane-dolly forward while ascending",
    "motion_path": "start 80m from citadel at 10m elevation; end 40m from citadel at 22m elevation",
    "tilt": "gentle 10° upward tilt over the shot",
    "stabilization": "gimbal-stable with subtle micro-shake < 2%",
    "depth_of_field": "deep focus; infinity-focused landscape"
  },
  "subject": {
    "foreground": "snow-dusted rocks and dark pines at frame edges",
    "midground": "sprawling valley city grid with warm tungsten window lights and roads tracing gold filaments",
    "principal": "tiered, ziggurat-like mountain citadel of dense stone housing; a small lighthouse/observatory crowns the summit",
    "sky": "massive swirling cloud aperture revealing a close celestial body (planet/mega-moon) with glowing rim and storm textures"
  },
  "scene": {
    "time_of_day": "nautical twilight / early night",
    "weather": "clear, dry cold with high-altitude clouds; faint wind-driven spindrift",
    "atmosphere": "volumetric haze in the valley; strong aerial perspective",
    "lighting": "cool moon/planet light (steel-blue) from above; warm tungsten practicals from city windows; copper ember rim along cloud edges"
  },
  "visual_details": [
    {
      "time": "0.0-2.5s",
      "beat": "Open wide on the valley floor: gridded streets glitter, snow texture crisp in moonlight. Camera begins a slow forward rise. Pine silhouettes anchor the lower corners."
    },
    {
      "time": "2.5-5.5s",
      "beat": "Citadel grows dominant as the camera ascends. Windows glow like embers across stacked terraces; the summit lighthouse beacon breathes subtly. Gentle parallax reveals stepped geometry."
    },
    {
      "time": "5.5-8.0s",
      "beat": "Tilt completes to the sky: a colossal vortex of clouds frames a luminous planet. Slow counterclockwise swirl becomes readable; copper rimfire highlights the cloud wall as city lights twinkle below. Hold on the awe."
    }
  ],
  "cinematography": {
    "camera": "ARRI Alexa 35, LogC3",
    "lens": "24mm full-frame prime (cinema), T4",
    "shutter": "180-degree",
    "iso": 800,
    "white_balance": "4300K",
    "exposure_notes": "protect highlights in the luminous rim; maintain midtone detail in snow",
    "composition": "rule-of-thirds: citadel just above lower third; vortex/planet centered upper third; valley lines guide gaze to the peak"
  },
  "audio": {
    "ambience": [
      "low winter wind across rocks",
      "distant city hush (traffic far below, very soft)",
      "sub-bass atmospheric rumble intensifying from 5.0s"
    ],
    "music": "deep choral pad with slow crescendo; no percussion",
    "foley": [],
    "dialogue": [],
    "mix_notes": "fade-in from silence; keep SFX subtle under the musical bed; no voiceover"
  },
  "color_palette": {
    "primary": ["steel blue #3A526B", "midnight navy #0D1A2B"],
    "accents": ["ember copper #C86A3C", "ice silver #C9D4DF", "tungsten gold #F2C66A"],
    "grade": "cinematic teal–orange at night; gentle filmic halation around warm windows; soft highlight roll-off on clouds/planet"
  },
  "physics_rules": {
    "wind": "5–8 m/s from camera left; snow grains drift subtly across foreground rocks",
    "clouds": "slow CCW swirl at ~0.2 RPM; volumetric thickness consistent with scale",
    "lights": "city windows flicker asynchronously (1–3% variance); lighthouse emits soft pulse every 2s",
    "parallax": "foreground > midground > citadel > cloud wall > planet; no time-lapse artifacts",
    "materials": "stone remains rigid; snow retains granular specularity; no melting/morphing"
  },
  "visual_rules": {
    "style": "mythic cosmic realism; no fantasy UI or HUD. 
}