Vast valley city
2025年9月24日
1.0K 次观看
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{
"shot": {
"type": "single_continuous_establishing",
"camera_position": "snowy ridge overlooking a vast valley city at blue hour, framed toward a terraced mountain citadel",
"camera_motion_primary": "slow crane-dolly forward while ascending",
"motion_path": "start 80m from citadel at 10m elevation; end 40m from citadel at 22m elevation",
"tilt": "gentle 10° upward tilt over the shot",
"stabilization": "gimbal-stable with subtle micro-shake < 2%",
"depth_of_field": "deep focus; infinity-focused landscape"
},
"subject": {
"foreground": "snow-dusted rocks and dark pines at frame edges",
"midground": "sprawling valley city grid with warm tungsten window lights and roads tracing gold filaments",
"principal": "tiered, ziggurat-like mountain citadel of dense stone housing; a small lighthouse/observatory crowns the summit",
"sky": "massive swirling cloud aperture revealing a close celestial body (planet/mega-moon) with glowing rim and storm textures"
},
"scene": {
"time_of_day": "nautical twilight / early night",
"weather": "clear, dry cold with high-altitude clouds; faint wind-driven spindrift",
"atmosphere": "volumetric haze in the valley; strong aerial perspective",
"lighting": "cool moon/planet light (steel-blue) from above; warm tungsten practicals from city windows; copper ember rim along cloud edges"
},
"visual_details": [
{
"time": "0.0-2.5s",
"beat": "Open wide on the valley floor: gridded streets glitter, snow texture crisp in moonlight. Camera begins a slow forward rise. Pine silhouettes anchor the lower corners."
},
{
"time": "2.5-5.5s",
"beat": "Citadel grows dominant as the camera ascends. Windows glow like embers across stacked terraces; the summit lighthouse beacon breathes subtly. Gentle parallax reveals stepped geometry."
},
{
"time": "5.5-8.0s",
"beat": "Tilt completes to the sky: a colossal vortex of clouds frames a luminous planet. Slow counterclockwise swirl becomes readable; copper rimfire highlights the cloud wall as city lights twinkle below. Hold on the awe."
}
],
"cinematography": {
"camera": "ARRI Alexa 35, LogC3",
"lens": "24mm full-frame prime (cinema), T4",
"shutter": "180-degree",
"iso": 800,
"white_balance": "4300K",
"exposure_notes": "protect highlights in the luminous rim; maintain midtone detail in snow",
"composition": "rule-of-thirds: citadel just above lower third; vortex/planet centered upper third; valley lines guide gaze to the peak"
},
"audio": {
"ambience": [
"low winter wind across rocks",
"distant city hush (traffic far below, very soft)",
"sub-bass atmospheric rumble intensifying from 5.0s"
],
"music": "deep choral pad with slow crescendo; no percussion",
"foley": [],
"dialogue": [],
"mix_notes": "fade-in from silence; keep SFX subtle under the musical bed; no voiceover"
},
"color_palette": {
"primary": ["steel blue #3A526B", "midnight navy #0D1A2B"],
"accents": ["ember copper #C86A3C", "ice silver #C9D4DF", "tungsten gold #F2C66A"],
"grade": "cinematic teal–orange at night; gentle filmic halation around warm windows; soft highlight roll-off on clouds/planet"
},
"physics_rules": {
"wind": "5–8 m/s from camera left; snow grains drift subtly across foreground rocks",
"clouds": "slow CCW swirl at ~0.2 RPM; volumetric thickness consistent with scale",
"lights": "city windows flicker asynchronously (1–3% variance); lighthouse emits soft pulse every 2s",
"parallax": "foreground > midground > citadel > cloud wall > planet; no time-lapse artifacts",
"materials": "stone remains rigid; snow retains granular specularity; no melting/morphing"
},
"visual_rules": {
"style": "mythic cosmic realism; no fantasy UI or HUD.
}